public class Multiply extends UnitBinaryOperator
output = inputA * inputB
MultiplyAdd,
SubtractinputA, inputB, outputFALSE, TRUE| Constructor and Description |
|---|
Multiply() |
Multiply(UnitOutputPort a,
UnitOutputPort b)
Connect a to inputA and b to inputB.
|
Multiply(UnitOutputPort a,
UnitOutputPort b,
UnitInputPort c)
Connect a to inputA and b to inputB and connect output to c.
|
| Modifier and Type | Method and Description |
|---|---|
void |
generate(int start,
int limit)
Perform essential synthesis function.
|
addPort, addPort, convertHalfLifeToMultiplier, flattenOutputs, generate, getCircuit, getFramePeriod, getFrameRate, getPortByName, getPorts, getSynthesisEngine, getSynthesizer, getTopUnit, getUnitGenerator, isEnabled, pullData, setCircuit, setEnabled, setFrameRate, setPort, setSynthesisEngine, start, start, stop, stoppublic Multiply()
public Multiply(UnitOutputPort a, UnitOutputPort b)
public Multiply(UnitOutputPort a, UnitOutputPort b, UnitInputPort c)
public void generate(int start,
int limit)
UnitGeneratorgenerate in class UnitBinaryOperatorstart - offset into port bufferslimit - limit offset into port buffers for loop